SM COMSYS Luck

Lucked Over
Luck can make several appearances during every combatants experience. Combat luck is applied just like regular luck: it's always there. Whether it's good luck or bad is determined by the die.
 * Pre-targeting phase (advanced simulation)
 * Targeting phase (standard simulation)
 * Post-targeting phase (advanced simulation)

Pre-targeting Luck
 * Minor problems (<10)
 * Batteries die on the scope die, lanyard retention straps come loose and fingers slip.
 * Major problems (10-20)
 * Straps break, hands slip, sand gets in the eyes, the chamber jams when attempting to load the first round.
 * Catastrophic problems (21+)
 * Feet slip, batteries explode, shock cooks a round off, the cotter pin shears off, the magazine retention lips snaps.