CS: Alt-Fantasy

I Want to Believe
What happens when the brain refuses to believe what the eyes see? Surely, there must be some other explanation... and there probably is. But that explanation is wrong. This is exactly what you think it is – and it's coming towards you.

What happens when all the elements of old fantasy: ghosts, vampires, werewolves, magic, angels and demons leak out of their carefully-isolated realities and into ours? Call it paranormal, call it supernatural, call it a disaster: then call the players – it's time to go hunting...


 * The Snapback: powerful magic, long ago, hid the arcane from our eyes. Suppressed for eons, it has leached out little by little, evidenced by the fantastic tales that were chalked up to imagination and delusion. Now, that veil has disintegrated and magic is rushing back, reclaiming all that it once had in this world. People are turning to elves – and orcs – as arcane power suddenly saturates the everyday world.

Speculation provides the tools to suspend disbelief. Whether the Ref is recreating the X-Files or the Brothers Winchester, the system can provide a seamless canvas for the narrative.

While it might be a little "spoilery" for players, Refs should definitely browse the Cosmologia Generalis, Speculation's default behind-the-scenes mechanics of how the paranormal/supernatural works in this world. While Ref's are free to adjust these default metaphysics, invent or import their own, they influence the internal logic of how the system mechanics were built around them.

Shatter Frequency
We're working on a campaign based on a discovery – or rediscovery – of magic in the modern world. Once the proper rights are worked out for posting on Wikia, we'll bring that supposition to you. From there, you can guide your friends through all that would mean...